INTERACTIVE SESSION + OPINION POLL

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SPSrohini

‘Individually we are one colour. Together we make a rainbow.’

Classes: III-V

Activity: Interactive Session and Opinion Poll

The collaborative ISA project was taken one step ahead by showing the students different games played in Nepal, Rome, Korea, China, Russia and India via videos and the facilitators along with the guest parent sharing their childhood memories. They related to the nostalgia of playing outside in groups, in the grass, dirt, dust or mud. Before everyone's attention was caught by technology, gottachungi, and lattu used to be their best friends. There were many games that they played together - games that didn’t require large monetary investment, just inventiveness, a few friends and a small space. The students were amazed to know that all these games were popular worldwide though with different names like KongkiNoli or five stones of Korea, Guchha, or marbles of Nepal, Hopscotch or Stapoo - reiterating the fact that the world is one global village and technology is not a synonym for happiness. The aim of the activity was intended to sensitise children to the universal and traditional aspect.  Preserving the information and knowledge about traditional games is important for the generations to come as they are a means to convey values of solidarity, diversity, fair-play, inclusion and cultural awareness. The students were given an open forum to discuss the pros and cons of traditional vs modern games. The students expressed their desire of revisiting the bygone era. An Opinion Poll was taken, wherein students cast their votes for the game which they intended to play and thoroughly enjoyed the voting procedure.